RuneCraftory 1.11.0
- Added handonetta
- Update movements of mobs
- Update attack boxes of mobs
- Fix sleeping pose for some mobs
- Update shadow sizes
- Fix mobs moving when dead sometimes
- Stun effect now fully stops entities
- "minecraftify" ore things:
- Add tin for bronze, replaces copper in recipes
- Ores drop raw version now
- Metal materials are ingots now
- Spells can be upgraded in smithing table with various materials
- Redo monster barn space
- Max roof height it checks is now 10
- Monster needing a roof need to physically fit under the roof
- Barn size is not capped by roof anymore
- Added more textures + stats
- Rewrite shop item datapack to take an entity predicate
- Rewrote the whole questing system
- Fixes issue with quests loosing npc contexts
- Add entity predicate to talking quest
- Update player attack + rune abilities to use obb
- Removed weapon type properties
- Added attack width and charge time attribute replacing weapon type properties
- Updated combo attack system. Is now more lenient with responses
- Redo gift data system
For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md
RuneCraftory 1.10.4
- Update dependency
- Update lang stuff
For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md
RuneCraftory 1.10.3
- Update dependency
- Attacks now use oriented boundingbox instead of AABB
For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md
RuneCraftory 1.10.2
- Update some mob attacks
For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md
RuneCraftory 1.10.1
- Expose some player stuff in api
- Increase attack range of monsters a bit
- Update wooly texture
- Fix King Wooly not attacking
For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md
RuneCraftory 1.10.0
- Added monsters: Goblin don/captain, nappie, malm tiger, mineral squeek
demon, minotaur, little emperor - Added bosses: Grimoire, Sano & Uno, Sarcophagus
- Rework the whole attack ai system
- Improve riding monsters on both client and server side
- Improve rafflesia breath attack to not only attack horizontally
- Increase boss arena range if they are not spawned from a spawner
- Changes some projectiles to actually deal projectile type damage
- Added double/tenfold steel mechanic
- Added stun effect. Some monsters can inflict this effect
- Improved boss bgm. Fixing various issues there and allow bgm sharing
- Gates now use a custom shader
- Rework npc rendering allowing more randomly generated npcs
- Added some more dialogues
- Added some more items
- Tweaked monster stats
- Tweaked spell costs
- Fix boss music pausing sometimes throwing null
- Fix angry attribute boost for bosses sometimes causing a crash
- Fix rafflesia parts sometimes spawning a lot
- Fix mobs being able to heal their targets sometimes
- Fix gates taking double the amount of damage
- Fix first person weapon rendering
For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md
RuneCraftory 1.9.6
- Only one boss music now plays if there are multiple bosses present
- Some boss stats now increase when they get angry
- Fixes some damage multipliers being wrong for certain skills
- NPC spawning now only occurs if there are a certain amount of villagers nearby
- Jade integration: Multipart entities will now be displayed as their parents
For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md
RuneCraftory 1.9.5
- Improve sleep effect:
- Set noAI for affected mobs which should better prevent ai from running
- Fix sleep offset for mobs that dont rotate when sleeping
- Fix sleep offset model translation
For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md
RuneCraftory 1.9.4
- Tweak some skill xp gain for some skills
- Improve raccoon boss ai
- Staffs can insta cast if spell cooldown is 0 (only for snowballs atm)
- Added more vanilla spells e.g. shulker bullets
- Prevent item right clicking if player has a running animation
- Increase damage bounding box for wave attack
- If crops cannot wilt they will stop growing if they would've wilted otherwise.
- Applies to e.g. vanilla crops
- Prevents simply planting vanilla crops and leaving them alone
- Fix first person animation if left handed
- Fix notification sound for right click items not in sync
- Fix farmland data saving wrong things
- Fix farmland not updating growth on load
- Fix farmland progress not updating on harvest
For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md
RuneCraftory 1.9.3
- Fix bgm not respecting sound category volume
- Tweak various boss attacks
For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md