Changelog v1.3.2
Changes
- Added
bars
block tag tomineable/pickaxe
- Renamed tags
all_glass_panes
toglass_panes/all
{color}_stained_glass_panes
tostained_glass_panes/{color}
empty_buckets
tobuckets/empty
water_buckets
tobuckets/water
lava_buckets
tobuckets/lava
powder_snow_buckets
tobuckets/powder_snow
Changelog v1.3
Additions
- Added the item tag
lava_buckets
, containing:- Lava Bucket
- Added the item tag
powder_snow_buckets
, containing:- Powder Snow Bucket
Changes
- Adapted fluid and powder snow pickup logic to support custom buckets by allowing them to be added to the corresponding mapping.
- Renamed
attaches_to_pane_and_bars
toattaches_to_panes_and_bars
Fixes
- Fixed an issue where emptying a custom powder snow bucket would return a vanilla bucket.
- Fixed an issue where custom buckets could not be used to milk goats.
Changelog v1.2
Additions
- Added the block tag
attaches_to_pane_and_bars
, containing tags:all_glass_panes
bars
- Added the block tag
connects_to_wall
, containing tags:all_glass_panes
bars
- Added the block tag
powered_rails
, containing:- Powered Rail
- Added the item tag
shears
, containing:- Shears
- Added the item tag
empty_buckets
, containing:- Bucket
- Added the item tag
water_buckets
, containing:- Water Bucket
Changes
- Renamed ModBlockTags to NemosBlockTags (java class)
- Iron bars and glass panes now attach to blocks in the
attaches_to_pane_and_bars
tag instead of directly checkingall_glass_panes
andbars
. - Walls now connect to blocks in the
connects_to_wall
tag. - The
all_glass_panes
tag now uses the individual pane tags as its default values. - The redstone direction detection logic has been updated to check for blocks in the
powered_rails
block tag. - When interacting with mushroom cows, sheep, snow golem, or bogged, the logic now checks if the held item is in the
shears
item tag. - When using an item on a beehive, the logic now checks if the held item is in the
shears
item tag. - When interacting with a cow, the logic now checks if the held item is in the
empty_buckets
item tag. - The logic for emptying buckets has been updated to check if the filled bucket is in the
FILLED_BUCKET_TO_EMPTY_BUCKET
map and retrieve the corresponding empty bucket value from it.