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 Integrated Dungeons and Structures

Integrated Dungeons and Structures

Integrated Dungeons and Structures (aka IDAS) is a mod that adds heavily detailed structures using blocks and mobs from Quark, Biomes O’ Plenty, Alex’s Mobs, and Create.

175.7k
248
Adventure
Magic
World Generation

Compatibility

Minecraft: Java Edition

1.20.1
1.19.2
1.18.x
1.16.5

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

craisinlord
craisinlord Owner

Details

Licensed ARR
Published 3 years ago
Updated 5 months ago
DescriptionGalleryChangelogVersions

Show all versions

1
2

Integrated Dungeons and Structures 1.10.3+1.20.1

by craisinlord on Jan 18, 2025
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See curseforge or discord for changelog

Integrated Dungeons and Structures 1.10.1+1.20.1

by craisinlord on Jul 15, 2024
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  • Added a new structure, the Desert Pyramid.  A large abandoned pyramid with expansive catacombs underneath. Although you may need to dig your way there! Designed by BrickFarmer10
  • By default IDAS now disables the vanilla Desert Pyramid. You can change this in the config (not the config datapack)
  • Nerfed the loot in the Tinker's Citadel, specifically the mechanical crafters.
  • Fixed the doors in the Tinker's Citadel

Integrated Dungeons and Structures 1.10.0+1.20.1

by craisinlord on Jul 1, 2024
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BIG UPDATE ALERT

  • Added the Tinker's Citadel by DarthTrayus. A grand mysterious tower that was abandoned. There are many secrets and Create contraptions to be found there.
  • Added the Archmage's Tower by Cpt_Gloval. A foreboding and massive Ars Nouveau dungeon with a boss fight! This structure does require Ars Nouveau to appear.
  • Added 2 archeological dig sites, a regular and desert variant, by Howester.
  • Drastically improved terrain generation surrounding the Tree of Wisdom.
  • REMEMBER TO UPDATE THE CONFIG DATAPACK (IF YOU USE IT, BOP and Alex's Mobs packs DO NOT need updating)

Integrated Dungeons and Structures 1.9.3+1.20.1

by craisinlord on Mar 30, 2024
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  • Added a config with 2 options. You can turn off mining fatigue in the Labyrinth, and you can turn off disabling Ice and Fire structures.
  • Fixed an issue with empty glass items frames in the Pillager Camps
  • Reworked some of the terrain generation using the new API terrain gen
  • REMEMBER TO UPDATE THE CONFIG DATAPACK

Integrated Dungeons and Structures 1.9.2+1.20.1

by craisinlord on Mar 20, 2024
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  • Fixed an issue with the Tinker's Workshop traps breaking (again)
  • Adding more optional integration with Alex's Mobs using the new API block replacing processor. It replaces blocks in structures based on if other mods are loaded.
  • REMEMBER TO UPDATE THE CONFIG DATAPACK

Integrated Dungeons and Structures 1.6.7+1.18.2

by craisinlord on Mar 16, 2024
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  • The Labyrinth no longer has elder guardians, IDAS will automatically detect if you've killed the boss (Pharaoh for base mod, Gorgon if Ice and Fire is installed) and apply mining fatigue based on that. HUGE thanks to YungNickYoung for letting me use some of his code to implement this.
  • IDAS Structures will now AUTOMATICALLY start create contaptions through a new processor in Integrated API. This means the Labyrinth and Tinker's Workshop will always be activated and will not have to be activated by the player.
  • Fixed an issue with a secret room being impossible to reach in the Labyrinth
  • REMEMBER TO UPDATE THE CONFIG DATAPACK

Integrated Dungeons and Structures 1.7.7+1.19.2

by craisinlord on Mar 16, 2024
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  • Backported the Ice and Fire update to 1.19
  • The Labyrinth no longer has elder guardians, IDAS will automatically detect if you've killed the boss (Pharaoh for base mod, Gorgon if Ice and Fire is installed) and apply mining fatigue based on that. HUGE thanks to YungNickYoung for letting me use some of his code to implement this.
  • IDAS Structures will now AUTOMATICALLY start create contaptions through a new processor in Integrated API. This means the Labyrinth and Tinker's Workshop will always be activated and will not have to be activated by the player.
  • Fixed a typo in the name of the Pharaoh of the Labyrinth
  • Fixed an issue with a secret room being impossible to reach in the Labyrinth
  • REMEMBER TO UPDATE THE CONFIG DATAPACK

Integrated Dungeons and Structures 1.9.1+1.20.1

by craisinlord on Mar 16, 2024
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  • Fixed an issue with traps in the Tinker's Workshop not activating
  • REMEMBER TO UPDATE THE CONFIG DATAPACK IF YOU'RE USING IT

Integrated Dungeons and Structures 1.9.0+1.20.1

by craisinlord on Mar 13, 2024
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  • Added a new structure, the Frozen Crypt. A mysterious pattern of rocks found in snowy areas with something hidden underneath... designed by Darth Trayus. This has Ice and Fire integration by default.
  • The Labyrinth no longer has elder guardians, IDAS will automatically detect if you've killed the boss (Pharaoh for base mod, Gorgon if Ice and Fire is installed) and apply mining fatigue based on that. HUGE thanks to YungNickYoung for letting me use some of his code to implement this.
  • IDAS Structures will now AUTOMATICALLY start create contaptions through a new processor in Integrated API. This means the Labyrinth and Tinker's Workshop will always be activated and will not have to be activated by the player.
  • Fixed a typo in the name of the Pharaoh of the Labyrinth
  • Fixed an issue with a secret room being impossible to reach in the Labyrinth

Integrated Dungeons and Structures 1.8.7+1.20.1

by craisinlord on Mar 10, 2024
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  • Added compatibility with Regions Unexplored
  • Adjusted rarities on all common and small structures, specifically making the Snifferhenge and Train Ruins more rare

Integrated Dungeons and Structures 1.8.6+1.20.1

by craisinlord on Mar 7, 2024
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  • Added a new structure, the Train Ruins! Brush away this ruined train's mysteries!
  • Added Ars Nouveau optional integration to the enchanting tower
  • Made the Haunted Manor more rare
  • Fixed an issue with empty space in the Beekeeper's house

Integrated Dungeons and Structures 1.8.5+1.20.1

by craisinlord on Mar 3, 2024
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THE ICE AND FIRE UPDATE IS HERE!

  • Added the Dread Citadel, a massive icy structure that replaces the mausoleum from Ice and Fire. IDAS will automatically detect if Ice and Fire is installed and will spawn the structure only if it is.
  • Made new Ice and Fire versions of the Haunted Manor and Labyrinth. These structures with automatically change if Ice and Fire is installed.
  • IDAS will remove the default Ice and Fire structures from the game. They are outdated and look horrible, so I decided to incorporate them into IDAS structures. The mausoleum is the Dread Citadel, graveyard is the Haunted Manor, and Gorgon Temple is the Labyrinth.
  • Changed /locate command so if you want to locate and ice and fire structure it instead redirects you to the corresponding IDAS structure
  • Added archeology to the Labyrinth
  • Adjusted spawn rates, combining uncommon structure set and common structure set.
  • Combined rare structure sets.
  • Fixed an issue with game freezing over the pillager campsites
  • IDAS now requires Int API 1.4.0 and you MUST update ALL datapacks for this update.

Integrated Dungeons and Structures 1.8.4+1.20.1

by craisinlord on Feb 26, 2024
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Fixed a critical crashing bug on world generation

Integrated Dungeons and Structures 1.8.3+1.20.1

by craisinlord on Feb 25, 2024
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-Fixed an issue with music discs not working

Integrated Dungeons and Structures 1.8.2+1.20.1

by craisinlord on Feb 22, 2024
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  • Added a new structure designed by BrickFarmer10, the snifferhenge! A stone henge around a cherry blossom with a secret to be uncovered...
  • Added a new structure full of very powerful wisdom
  • Added archeology and suspicious gravel to campsite and ancient statue structures
  • Fixed an issue in the Beekeeper's House with parts of the floor missing
  • Fixed an issue in the Bearclaw Inn with parts of the floor missing
  • Fixed an issue with the latest Supplementaries breaking IDAS. It should be fixed now!
  • Fixed an issue with log spam due to Integrated API

Integrated Dungeons and Structures 1.8.1+1.20.1

by craisinlord on Feb 19, 2024
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  • Fixed crashing due to create fluid tanks in the Apothecary Abode and Beekeeper's House
  • Fixed broken loot tables due to Supplementaries Lanterns being removed
  • Fixed an issue with the tinker's workshop elevator
  • Updated Alex's Mobs and BOP datapacks to 1.20

Integrated Dungeons and Structures 1.8.0+1.20.1

by craisinlord on Feb 18, 2024
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First 1.20 release!! NOTE: This is a beta release and there are a few known issues, notably the Ice and Fire Dread Citadel is missing, and music discs don't work. If you find anything else, let me know on discord!

THANK YOU FOR BEING SO PATIENT!!

Integrated Dungeons and Structures 1.7.4+1.19.2

by craisinlord on Jun 12, 2023
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IDAS 1.1.9.2 Includes

  • Configuration Datapack
  • BOP Datapack
  • Alex's Mobs Datapack

Integrated Dungeons and Structures 1.6.6+1.18.2

by craisinlord on Jun 12, 2023
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IDAS 1.18.2 Included Configuration Datapack and Biomes O Plenty Datapack Attached

Integrated Dungeons and Structures 1.5.5+1.16.5

by craisinlord on Jun 12, 2023
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1.16.5 IDAS

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