HeccoLib version 1.1.1
Changes
- Fixed many issues with automatic datagen of block families
- Fixed the mod simply not working on NeoForge
- Added a "planks" method in BlockFamilyCreator, which adds the block to the planks item and block tags
- Fixed having no way to define block properties for block families
- Added a method in BlockFamilyCreator to update block properties, mineable tags, and minimum tool tier
- Added the ability for blocks manually added to a family to be added to autogenerated block tags
New Features
- Added contributor capes for TheHecco, Yirmiri, Artyrian, tellio_ari, Diemond_Player, WorkGoblin, and Stellari
- Will only show if no other cape is enabled
- Added a datagen class for item tags
- Auto generates item tags for block family blocks
- Added a datagen class for block loot tables
- Auto generates a default loot table for all blocks in a mod
- If a loot table is added for a block before the method runs, it will override the default one
- Added a datagen class for recipes
- Auto generates some blocks from block families, more functionality is planned
HeccoLib version 1.1.0
Changes
- Added a generic multiloader registry method
- Requires the mod id, id, registry, and the entry
- The registry methods for blocks, items, etc. are technically redundant, but are kept in for ease of use
- Added registry methods for block entities
- Added support for up to 5 stages in a stonecutter recipe tree
- Added the ability to link pre-registered blocks to a block family
- Added a system to add compatibility with other mods