Compatibility
Minecraft: Java Edition
1.19–1.19.2
1.18.2
1.17.x
Platforms
Fabric
Supported environments
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Details
Licensed MIT
Published 3 years ago
Updated 18 hours ago

ℹ️ Requires Fabric API and YetAnotherConfigLib.
💖 Features subject to change. Please report any issues.
🔹There's far more waiting for you beyond "The End"🔹
Enderscape is a total overhaul of the End dimension, featuring new world generation, four new biomes, revamped End Cities, and many other additions that enrich the End- and all that lies beyond.
We've put a lot of care into sound design and ambience, so Enderscape features hundreds of unique sounds for biomes, blocks, items, mobs, as well as an expanded soundtrack! Visuals are also important, so we have revamped End lighting, a revamped skybox, and biome-specific fog.
🔹Detailed Information🔹
Biome Information
Description | Screenshot |
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End Highlands are the dominant biome within the End. Enderscape adds Mirestone to the bottoms of islands, new vegetation such as Dry End Growth, Chorus Sprouts, and a new mob, the Rubblemite! |
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Veiled Woodlands are a brief respite to the influence of the Void. This biome is covered in a thick layer of silk-like growth, spread by its inhabitants, the Rustles. When walking through this biome, you'll encounter tall vines, thick layers of fallen leaves, and trees that root themselves deep into the End Stone below. |
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Magnia Crags are quite the anomalous biome. Much of the biome's surface is covered by Magnia blocks, which also form in the shapes of arches and towers. Throughout the biome, you'll find Magnia Sprouts emerging from Magnia blocks, which have the ability to move items and anything metallic when powered! |
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Celestial Groves, once common throughout End, are becoming increasingly rare. Harvest Flanger Berries from towering Celestial Chanterelles, catch a lift by bouncing onto a Drifter, or simply settle down for a little while. No other biome in the the End's vast expanse is as forgiving as this... |
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Corrupt Barrens are a reminder that nothing good lasts forever. Mirestone and Corruption try their best to engulf this biome- from bottom to top. When looking underneath, you'll notice bright, glowing vines, upside down Murublight Chanterelles, and way, way too much Corrupt Growth! In addition, you'll find ruins of what once was, large amounts of Nebulite, and Endermites- who have found refuge in the excessive bramble. |
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Structure Information
Description | Screenshot |
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End Cities, once a symbol of unity, now lay abandoned throughout the End. Extending high into the skies of the Void, End Cities now serve as a trial for explorers who've chosen to explore into the beyond. The cities are guarded by Shulkers and unique Trial Spawners, which spawn Endermites and Rubblemites. When defeated, you'll likely obtain an End City Key, your gateway to the greatest and rarest loot. Uncommonly, you'll find ships, containing End Vaults with Elytra, alongside other loot. |
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Mirestone Ruins, left behind in pursuit of grandeur, are found throughout Corrupt Barrens. This structure is distinct for its ruined homes, archways, and peculiar bunkers. The loot you'll find here isn't exactly amazing, but you'll surely find it helpful in the perpetual resource drought that is the End. |
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Mob Information
Description | Screenshot |
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Rubblemites are hostile mobs that inhabit all of the End, except for Celestial Groves. They're hostile towards players and Iron Golems, dashing around to attack and evade! Upon being hit, they'll retreat into their shell for a little while, before re-emerging. When killed, they will drop the stone their shell is made of, as well as Rubble Chitin, which can be used to craft Rubble Shields. |
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Rustles are passive mobs unique to Veiled Woodlands. These creatures have poor eyesight, and often won't notice a player until they've already bumped into them. You can even pick them up in a bucket! Feeding on Corruption, Rustles can be bred using Murublight Shelves. Rustles can be sheared for their hairs, netting 1-3 string. It will regrow slowly over time, but you can place down a Murublight Chanterelle for them to eat if you want to speed up the process. |
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Drifters are passive mobs unique to Celestial Groves. They float around the biome, and try to stay around Flanger Berries. When a mob lands on a Drifter, it will soar into the air! If that mob is crouching when it lands, the Drifter will move downwards with it, allowing for a relatively safe descent. Drifters can be bred using Chorus Fruit or Flanger Berries to create a Driftlet. When Drifters' tentacles are covered in a teal substance, that means you can use a Glass Bottle to harvest Drift Jelly! You can drink it, or use it to create Drift Jelly Blocks and Drift Leggings. |
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Block Information
This is by no means a comprehensive list of every block in Enderscape.
Description | Screenshot |
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End Stone is the primary stone of the End. It takes 0.6 seconds to mine with a normal Diamond Pickaxe. You can craft polished, chiseled, and brick variants with it. | ![]() |
Mirestone is the not-so primary stone of the End. It's found on the bottoms of islands and overhangs. It takes 1.2 seconds to mine with a normal Diamond Pickaxe. You can craft polished, chiseled, and brick variants with it. | ![]() |
Veradite is a light stone found throughout most biomes. It takes 0.3 seconds to mine with a normal Diamond Pickaxe. You can craft polished, chiseled, and brick variants with it. | ![]() |
Kurodite is a dark stone found throughout the Corrupt Barrens, in place of Veradite. It takes 0.3 seconds to mine with a normal Diamond Pickaxe. You can craft polished, chiseled, and brick variants with it. | ![]() |
Shadoline is a metal obtained by crafting with Shadoline Ingots. It takes 0.6 seconds to mine with a normal Diamond Pickaxe. You can craft cut, chiseled, and pillar variants with it. | ![]() |
Purpur is a unique building block obtained by crafting with Popped Chorus Fruit. It takes 0.3 seconds to mine with a normal Diamond Pickaxe. You can craft chiseled and pillar variants with it. | ![]() |
Dusk Purpur is a purpur variant obtained by crafting using Popped Chorus Fruit and Shadoline Ingots. It takes 0.3 seconds to mine with a normal Diamond Pickaxe. You can craft chiseled and pillar variants with it. | ![]() |
Alluring Magnia and Repulsive Magnia blocks are found in Magnia Crags. They take 0.3 seconds to mine with a normal Diamond Pickaxe. Alluring Magnia and Repulsive Magnia both randomly emit humming sounds. They can be crafted into Etched Alluring Magnia and Etched Repulsive Magnia respectively. | ![]() |
Alluring Magnia Sprouts and Repulsive Magnia Sprouts are unique blocks found throughout Magnia Crags. They can be found growing on their respective Magnia. Alluring Magnia Sprouts, when powered with redstone, will pull items, magnetic mobs, and mobs wearing magnetic armor towards themself. Repulsive Magnia Sprouts behave similarly, but push away, rather than pull. Their range extends through blocks, but can be limited using a Magnia Block of the opposite type (Alluring Magnia block will limit Repulsive Magnia Sprout's range). |
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Veiled End Stone is End Stone covered in a silky substance found in Veiled Woodlands. When used with Bone Meal, it will spread onto nearby End Stone in a small radius, and grow Wisp Sprouts, Wisp Growth, and Wisp Flowers. | ![]() |
Celestial Overgrowth is found in Celestial Groves. When used with Bone Meal, it will spread onto nearby End Stone in a medium radius, and grow Celestial Growth, Celestial Chanterelles, and Bulb Flowers. | ![]() |
Celestial Chanterelles are little mushrooms found in Celestial Groves. When placed onto Celestial Overgrowth and used with Bone Meal, they have a chance to grow into a large Celestial Chanterelle. When placed onto Corrupt Overgrowth, it will randomly corrupt. | ![]() |
Bulb Flowers are small flowers found in Celestial Groves. They emit a light level of 7. They can be crafted into Bulb Lanterns with one Bulb Flower and eight Iron Nuggets. Bulb Lanterns emit a light level of 15. | ![]() |
Corrupt Overgrowth is found in Corrupt Barrens. It can be placed in any direction. When used with Bone Meal, it will spread onto nearby Mirestone in a medium radius, and grow Corrupt Growth and Murublight Chanterelles. | ![]() |
Murublight Chanterelles are little mushrooms found in Corrupt Barrens. When placed onto or underneath Corrupt Overgrowth and used with Bone Meal, they have a chance to grow into a large Murublight Chanterelle. When a Rustle has been sheared, they'll eat these to regrow their hairs. | ![]() |
Blinklight Vines are vines that culminate in a large, luminous bulb. They are found in Corrupt Barrens and can often be seen from afar. The bulb at the end of the vines will occasionally blink, dimming the light emmission. While it is closed, it emits a redstone power level of 15. The vines' bulbs on its body can also blink, but will not emit redstone power. With 5 Blinklights and 4 Popped Chorus Fruit, you can craft a Blinklamp. The luminance of a Blinklamp is opposite of the incoming redstone power signal. |
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Item Information
This is by no means a comprehensive list of every item in Enderscape.
Description | Screenshot |
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Nebulite is obtained by piecing together four Nebulite Shards collected from mining Nebulite Ore blocks. | ![]() |
Drift Leggings are new armor crafted with three Nebulite and four Drift Jelly Bottles. When worn, they add 20% movement speed, 60% safe fall distance, alongside 40% lower gravity and faster mid-air movement. They also have +4 Armor and +2 Armor Toughness. |
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Elytra are wings obtained from End Cities' ship vaults. They work just like vanilla, but now you can stop gliding by crouching midair. When enchanted with Rebound, holding space while hitting the ground will allow you to bounce back into the air! |
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Mirrors are tools found in End Cities. Their function is teleport the user back to their linked Lodestone at the cost of Nebulite fuel. Mirrors can be fueled by clicking on them with Nebulite in an inventory. Mirrors can store up to five Nebulite gems worth of energy. Teleporting with a Mirror will consume one energy level, increasing with every 500 blocks travelled from its Lodestone. When enchanted with Lightspeed, you can travel much farther. Each Lightspeed level effectively removes 250 blocks worth of travel cost. Teleporting ~2500 blocks normally has an energy cost of five, as opposed to two with Lightspeed III. When enchanted with Transdimensional, you'll be able to travel between dimensions, namely the Overworld and the End, at the cost of five energy. Transdimensional travel does not work if the two dimensions have different coordinate scales, such as the Overworld and the Nether. |
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Magnia Attractors are tools crafted using four Shadoline Ingots, one Alluring Magnia Sprout, and one Repulsive Magnia Sprout. When fueled with Nebulite, they'll pull items and experience orbs in an extended range towards the player, as long as they're in any inventory slot (excluding Bundles and Shulker Boxes). Magnia Attractors can be fueled by clicking on them with Nebulite in an inventory. Magnia Attractors can store up to six Nebulite gems worth of energy. Each time you collect an item stack or experience orb pulled by your Magnia Attractor, a hidden counter increases. If you continue pulling items you cannot pick up, the counter will increase over time. Once the counter reaches 200, one level of energy is used. Magnia Attractors can be turned off by right clicking them inside your inventory, or by using one held in your hand. When enchanted with Bundling, items picked up will go into a bundle that already contains one of that item when applicable. |
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Rubble Shields are combat and mobility tools crafted with five Rubble Chitin, one Shadoline Ingot, and one of any End stone. They have the same durability as regular Shields and can block damage all the same. Their appearance depends on what stone they were crafted with. When blocking with a Rubble Shield, you can perform a dash by walking in any direction and jumping. Dashing gives you a significant horizontal speed boost, allowing you to evade enemies or cross gaps, at the cost of durability. |
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🔹Usage and Compatibility🔹
Enderscape is best without shaders—each biome was designed with a unique feel that shaders often override.
Enderscape has features that may conflict or overlap with other mods, such as:
- Additional End building blocks
- Polished End Stone
- End Stone Slabs, Stairs, and Walls
- Purpur Walls and Chiseled Purpur
- "Rebound" enchantment (elytra bouncing)
- Mirror (recall and "fast travel" item)
- Magnia Attractor (item and experience orb magnet)
- Overhauled End world generation, including biome distribution*
- Overhauled End Cities, including Vaults*
*Can be disabled during world creation, but not recommended.