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Create: Garnished Reworked

Create: Garnished Reworked

Create: Garnished reworked to be more friendly for new players and less overwhelming.

907
7
Food
Game Mechanics
World Generation

Compatibility

Minecraft: Java Edition

1.21.x
1.20–1.20.1

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

DakotaPrideModding
DakotaPrideModding Member

Details

Licensed MIT
Published last month
Updated 2 days ago
DescriptionGalleryChangelogVersions

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Create: Garnished Reworked 0.1.4.8 for mc1.21.1

by DakotaPrideModding on Jun 26, 2025
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  • Fix tags
  • Fix compostables data map

Create: Garnished Reworked 0.1.4.7 for mc1.21.1

by DakotaPrideModding on Jun 26, 2025
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  • Update zh_cn
  • Update ru_ru
  • Add a config option to require/not require birch logs above and below sappy birch logs in order for it to produce birch sap (similar to how Creaking Hearts function in recent versions of Minecraft)
  • Add a creative only version of the Sappy Birch Log (allows you to infinitely collect Birch Sap with no sap regeneration period)
  • Adjust Royal Cider fluid interactions
    • By default, both lava sources and flowing lava will produce Crying Obsidian when colliding with the fluid
    • Add a config option to allow Asurine generation from lava source blocks similar to Crimsite Suggestion from the Discord
  • Add EMI compatibility for fluid interactions (may be incorrect depending on configuration settings)
  • Make Pine Nuts, Almonds, and Hazelnuts "pulpifiable"
  • Make compostable items, compostable (nuts, garlic, etc., general plants)
  • Add proper tagging for vanilla tags
    • bee_food (marigolds, wild crops)
    • villager_plantable_seeds (peanuts, garlic, ginger root)
  • Add tooltip to clarify the compacted storage blocks for crops
  • Make the base Porphyry block generally darker

Create: Garnished Reworked 0.1.4.6 for mc1.21.1

by DakotaPrideModding on Jun 19, 2025
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  • Update ru_ru (Russian translations)
  • Fix translation error where any fluid would be untranslated when using Jade or similar mod
  • Add more configuration options
    • allowForRenewableBirchSap | Controls whether or not Birch Sap can be generated over time from a Sappy Birch Log.
    • nutAllergyDamageAmount | Controls the amount of damage taken from eating a nut-based food whilst under the effects of a Nut Allergy.
    • elvenSweetBerryBushPrickDamageAmount | Controls the amount of damage taken from walking within an Elven Sweet Berry Bush.
    • tameUponFlapjackAdvancement | Whether or not a parrot will be tamed upon achieving the 'Rest in Peace Birb' advancement.
    • allowDripstoneFluidInteraction | Controls whether or not Dripstone is the fluid interaction between Flowing Lava + Flowing Peanut Butter. If set to false, it will default to the cobblestone/stone fluid interaction that you may already be familiar with.
    • allowGraniteFluidInteraction | Controls whether or not Granite is the fluid interaction between Flowing Lava + Flowing Almond Extract. If set to false, it will default to the cobblestone/stone fluid interaction that you may already be familiar with.
    • peanutButterTransparencyMultiplier | The vision range though peanut butter will be multiplied by this factor
    • birchSyrupTransparencyMultiplier | The vision range though birch syrup will be multiplied by this factor
    • almondExtractTransparencyMultiplier | The vision range though almond extract will be multiplied by this factor
    • royalCiderTransparencyMultiplier | The vision range though royal cider will be multiplied by this factor
  • Update configuration descriptions
    • allowCrimsiteFluidInteraction | Controls whether or not Crimsite can be generated via Lava Source + Flowing Birch Syrup. If set to false, it will simply generate Porphyry as if both fluids were flowing.

Create: Garnished Reworked 0.1.4.5 for mc1.21.1

by DakotaPrideModding on Jun 19, 2025
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  • Fix issue with servers crashing as a result of CreateGarnishedStoneTypes
  • Add a basic config
    • Enable crimsite generation from Birch Syrup + Lava sources (default: false)
    • Enable particles from Elven Sweet Berry Bushes (default: true)
    • Enable Peanut Butter/Almond Extract providing the Nut Allergy status effect (default: true)
    • Enable special biome effects from foods (default: true)

Create: Garnished Reworked 0.1.4.4 for mc1.21.1

by DakotaPrideModding on Jun 17, 2025
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  • Fix teas
    • Not properly providing/removing status effects
    • Saturation/Nutrition not being provided
    • Not always edible

Create: Garnished Reworked 0.1.4.3 for mc1.21.1

by DakotaPrideModding on Jun 14, 2025
Download
  • Fix Hazelnut Leaves dropping Spruce Saplings

Create: Garnished Reworked 0.1.4.2 for mc1.21.1

by DakotaPrideModding on Jun 13, 2025
Download
  • Make any dough work for dough-related recipes within Create: Garnished Reworked

Create: Garnished Reworked 0.1.4.1 for mc1.21.1

by DakotaPrideModding on Jun 13, 2025
Download
  • Fix saplings not actually being able to grow over time
    • Almond
    • Hazelnut
    • Pine Nut
  • Should function with Create update 6.0.1 - 6.0.6

Create: Garnished Reworked 0.1.4 for mc1.21.1

by DakotaPrideModding on Jun 13, 2025
Download
  • Add Porphyry Pillar

  • Add Layered Porphyry

  • Add Garlic Bread

    • Grants Regeneration for 20 seconds
  • Add Garlic Bulb

  • Add Wild Garlic

  • Add Minced Garlic

  • Add Crystalline Garlic Bulb

  • Add Minced Crystalline Garlic

  • Add Nut Allergy status effect

    • Can be applied when submerging yourself in Almond Extract or Peanut Butter
    • Can also be applied when being hit with a Contaminated Arrow of Nut Allergen
    • While under this effect, consuming foods that use nuts in their recipes will damage you
  • Add Contaminated Arrow of Nut Allergen

    • A Tipped Arrow with the Nut Allergy status effect Created by spouting 250mb Peanut Butter onto an arrow
  • Add Nut Allergy damage type/source

  • Add Royal Cider fluid

    • Can be made with Almond Extract, Elven Tea, and Minced Crystalline Garlic
    • Feed to a Blaze Burner to superheat it
  • Add Glass of Royal Cider

    • Provides Glowing for 1 minute
    • Provides Resistance 1 for 3 minutes
    • Provides Luck 1 for 3 minutes
  • Add Fluid Interaction to Almond Extract

    • Generates Granite (Almond Extract + Lava) for both flowing and source
  • Rename Birch Log Dripping Birch Sap -> Sappy Birch Log

  • Fix missing periods in tea summary tooltips

  • Add advancements

    • "Vampires Hate This One Trick" - Find Garlic sprouting out of the ground in a Taiga
    • "Your Majesty!" - Create Royal Cider to assist in fueling your Blaze Burners
  • Add patchouli category

    • Utility - Miscellaneous features that may not fit into the other categories.
  • Add patchouli entries

    • Garlic (foods category)
    • Glass of Royal Cider (foods category)
    • Nut Allergy (utility category)
    • Superheating With Royal Cider (utility category)
  • Update patchouli entries

    • "biome_specifics/birch_forest"
      • Add, "Breaking these Sappy Birch Logs with a tool enchanted with Silk Touch will allow you to transport the log. Without a silk touch tool, it will just drop a regular Birch Log."
  • Update Almond Extract texture to be the proper size

  • Adjust animated fluid textures

  • Add Create: Liquid Fuel compat

  • Update Create: Crafts & Additions compat

    • Adjust Almond Extract burn time from 4800 -> 24000
  • Fix Blossoming Almond Leaves providing Spruce Saplings instead of Birch Saplings

Create: Garnished Reworked 0.1.2.1 for mc1.20.1

by DakotaPrideModding on Jun 10, 2025
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  • Forgot to publish the 1.20 version from the other Create: Garnished page onto here. 1.20 will not be receiving updates past this version.

Create: Garnished Reworked 0.1.3.1 for mc1.21.1

by DakotaPrideModding on Jun 7, 2025
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  • Add Patchouli as a proper dependency of the mod
  • Add ru_ru support
  • Adjust Elven Sweet Berry textures
  • Adjust Elven Sweet Berry block
    • Emits light depending on the age of the block
    • Provides particles as it grows older

Create: Garnished Reworked 0.1.3 for mc1.21.1

by DakotaPrideModding on Apr 28, 2025
Download
  • Add Cream
  • Add Pancakes
  • Add Pancakes Covered in Birch Syrup
  • Add Garnishment Guide
    • Patchouli integration, documentation for players to access within the game
  • Add Pound Cake
    • Can be placed in-world similar to a regular Cake
    • Provides significantly more nutrition/saturation per slice than a regular Cake
  • Rearrange creative mode tabs
    • Add a tab specifically for building blocks
    • Make the base creative mode tab more cohesive
  • Add Almond Extract fluid
  • Make Birch Syrup an in-world fluid instead of a virtual fluid
  • Add in-world fluid interactions
    • Peanut Butter touching Lava creates Dripstone Blocks
    • Birch Syrup touching Lava creates Porphyry
      • Source blocks of Birch Syrup creates Crimsite
  • Birch Logs that can drip sap now will replenish their sap after a brief duration of time, of which it can be harvested again
  • Add Porphyry stone type
    • Missing Layered block (noted)
    • Missing Pillar block (noted)
  • Adjust the name of the root advancement to "Welcome to Create: Garnished" instead of just "Create: Garnished"
  • Remove the following advancements
    • Just How Gram Gram Made Them (Obtain Peanut Butter Cookies)
    • Did a Rat Cook This? (Obtain Vegetable Stew)
    • D&D Anyone? (Obtain Elven Sweet Berries)
    • Crunchy Snacky Candy (Obtain Praline)
    • Hmmm, Sticky (Obtain Birch Sap in a Glass Bottle)
    • Copy... (Obtain Almond Paste)
    • Beet me to it (Obtain Beetroot Juice in a Glass Bottle)
  • Add the hidden advancement "Rest in Peace Birb"
  • Add the start of a biome-based benefits system
    • Certain foods that originate from a given biome will "react" better if you're in that biome. For example, drinking Sprinter's Tea while in a Jungle will provide an additional Regeneration buff to the consumer.
  • Add the following items to the "c:foods" item tag
    • #creategarnished:nuts
      • Peanut
      • Pine_nut
      • Hazelnut
      • Almond
    • Ginger Root
    • Bottle of Peanut Butter
    • Peanut Butter Cookie
    • Vegetable Stew
    • Chocolate Truffle
    • Praline
    • Glazed Bear Claw
    • Churchkhela
    • Pancakes
    • Pancakes Covered in Birch Syrup
  • Add the following to the "create:bottomless/allow" fluid tag
    • #creategarnished:peanut_butter
      • Peanut Butter (source)
      • Peanut Butter (flowing)
    • #creategarnished:birch_syrup
      • Birch Syrup (source)
      • Birch Syrup (flowing)
  • Add the following to the "create:upright_on_belt" item tag
    • Peanut Butter Bucket
    • Birch Syrup Bucket
    • Almond Extract Bucket
    • Sprinter's Tea
    • Sweet Tea
    • Elven Tea
    • Bottle of Peanut Butter
    • Bottle of Birch Sap
    • Bottle of Birch Syrup
    • Bottle of Beetroot Juice
    • Vegetable Stew
    • Pound Cake
  • Add the following to the "create:blaze_burner_fuel/regular" item tag
    • #creategarnished:nuts
      • Peanut
      • Pine Nut
      • Hazelnut
      • Almond
    • #creategarnished:pancakes
      • Pancakes
      • Pancakes Covered in Birch Syrup
    • Almond Extract Bucket
  • Make Peanut Butter Cookies made via compacting instead of regular crafting
  • Make Praline made via mixing instead of regular crafting
  • Make Glazed Bear Claws made via mixing instead of regular crafting
  • Adjust the Birch Syrup mixing recipe to now require a piece of Sugar
  • Add "has_sap" blockstate value to Birch Log Dripping Sap
  • Adjust the weight of Birch Trees that have Sap
  • Adjust the generation of Birch logs Dripping Sap to generate naturally with the "has_sap" blockstate value set to true
  • Adjust the generation of Almond Trees so that Sunflower Plains and Flower Forests are handled separately
  • Fix a singular miscolouration in the almond_leaves.png texture
  • Add utility particle texture for consuming a Bottle of Peanut Butter
    • No eating the bottle here, just the Peanut Butter please
  • Make the Marigold texture varied to have an additional red and yellow variant alongside the orange texture variant
  • Make the Wild Ginger Roots texture varied to have an additional red and yellow variant alongside the orange texture variant
  • Optimise several item classes with registration
    • Specifically the Tea item classes, now using FoodProperties instead of the finishUsingItem method for nutrition and item provided upon finish consumption
  • Adjust the mod description within the mod jar

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