Compatibility
Minecraft: Java Edition
Platforms
Fabric
Supported environments
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Details
Licensed GPL-3.0-or-later
Published last week
Updated last week
Camera Head
Mod for cameras that work through heads
More about the features
Cameras work through the player's head and by renaming them.
To create a camera, rename the camera to camera:<name>:[mode]
.
Specifying
:[mode]
is optional; without it, the default mode will be selected.
Camera control
- Camera rotation can be adjusted using the arrow keys or holding down the left mouse button
- Zoom can be adjusted using the mouse wheel
Camera modes
Default
RGB
Clear
Creeper
Monitors are created in the same way as cameras, except that they must be named monitor:<name>
Important! The names of the camera and monitor must match for the connection to work.
F&Q
- Can textures be changed?: Yes, they can. The camera's operation does not depend on the texture, only on the name.
- What is the camera's radius?: 100 blocks from the monitor.
- Do cameras work outside the preload?: No.
- Will the cameras work if the heads are turned?: Yes
- What is the order of the cameras?: Everything goes in order:
- From -100 on y from the camera to 100 from the camera on y
- From -100 on x from the camera to 100 from the camera on x
- From -100 z from the camera to 100 z from the camera
- (Simply put, from -yxz to +yxz)