- Added Display Entity manipulation tools
- Added Marker Entity manipulation tools
- Added Create Display Entity button to alt menu
- Builder Tools: Added //pos1 and //pos2 commands to set first/second positions
- Builder Tools: Move, Clone and Stack now affect entities
- Builder Tools: Added Delete/Backspace keybind to delete blocks
- Stamp Tool: Added Keep Existing option
- Stamp Tool: Added Extend Foundation to Ground option
- Editor: Added ability to drag palettes into Tool Masks
- Editor: Added right-click to modify block properties in Noise Painter, etc.
- Editor: Added ability to drag palettes into Noise Painter, etc.
- Tinker: Added interaction for Chorus Plant, Lantern blocks and Fence Gates
- Fixed default heightmaps not loading on Microsoft Windows (hopefully)
- Fixed NBT tag not applying to blocks when using No Updates
- Fixed Blueprint Browser not staying docked after restarting
- Fixed smooth tool creating large holes outside of render distance
- Tools can now target Light blocks
- Added Operations > Autoshade
- Added Operations > Smoothsnow
- Tool masks now affect selection tools
- Added default heightmap images to the Elevation tool
- Added first time introduction to help new users get acquainted with Axiom
- Replace Mode now works with Pick Block Pro
- Added some new tinker interactions
- Fixed many annoying bugs and inconsistencies
- Added Shape Tool
- Added Extrude keybind (E) to Shape Tool / Path Tool
- Arcball can now target Axiom previews, Nvidium/Distant Horizons terrain and more
- Blueprint browser can now be docked
- Improved hit detection of Gizmo
- Added button to open folder in blueprint browser
- Fixed crash when exporting schematic
- Misc bug fixes and improvements
- Completely rewrote the Elevation and Slope tools from the ground up
- Added support for custom image heightmaps to the Elevation Tool
- Added Symmetry Builder Tool: easily set up symmetry points to speed up hand-building
- Added Tool Presets: Many tools now include a 'presets' area at the bottom, allowing you to easily save/load tool configurations
- Added new Brush Shapes: Cylinder, Ellipsoid, Cuboid, Capsule, Bicone
- Added Tool Adjustment keybind: use ctrl+middle mouse (can be rebound) to quickly adjust the radius of your brush
- Major performance improvements + starlight integration
- Added native support for M1 MacBooks
- Added help text to status bar when using tools
- Added ESC keybind to cancel using a tool
- Added buttons to selection tools for people unfamiliar with the key binds
- Rotate camera now keeps rotating if you hover over UI in the Editor
- Fixed compatibility issue with Starlight 1.1.3+
- Stack Builder Tool: Fix NBT not copying in negative Z direction
- Fixed Paste Air option
- Improved detection of window DPI scale on Windows
- Implemented Force Place for Cocoa Beans
- Fixed Fast Place sending too many packets when interacting with trapdoors/doors
- Fixed Fast Place with Double Tall foliage placing too many blocks in some situations
- Added red line indicator to Path Tool
- ImGui: Fixed text inputs staying active after using tool
- Added mask support to Slope Tool / Elevation Tool
- Added key binds for toggling No Clip and Angel Placement
- Added Input Type option to the Box Select Tool
- Added Display option to the Ruler
- Ruler now shows "Block Count" rather than "Distance" by default
- Many small tweaks and optimisations
New Tool: Stamp Tool
- The Stamp Tool allows you to efficiently place one or more blueprints with randomized yaw & x/z flipping
- Check out the YouTube video on it: https://youtu.be/Vf4urSRSkdw
New Capabilities: Angel Place & No Clip
- Place blocks in mid-air
- No clip through blocks in creative
- Check out this short video both capabilities: https://youtu.be/TKYQTHoF4hk
Backend Rewrite
- You can now use tools/copy/paste outside of your render distance - up to 128 chunks away
- Copy/paste now support Block Entities with NBT
Schematics / Blueprints
- Import/export .schem files via Main Menu > File
- Blueprints & Schematics now support saving/pasting Block Entities with NBT
- For Commercial License users, you can export schematics to versions 1.7 - 1.20 using the downgrade feature.
Other Changes
- Added 'Nudge' keybinds (unbound by default) to the Minecraft settings menu. These keybinds allow you to adjust Builder Tool selections into the air or underground.
- Fixed lighting not updating sometimes when adding blocks
- Minor visual changes to various parts of the Editor UI
- Lots of bug fixes
This is largely the same as the 1.4.0 update for Axiom, just adding in 1.20.2 support.
- New Tool: Path Tool
- New Operation: Type Replace
- Most tools will now restore NBT when undoing
- Added Copy Properties checkbox to Replace operation
- Added Weather world properties
- Allow clicking twice instead of dragging for Box Select Tool
- Made update notifications less intrusive
- Made WorldEdit wand compatible with ForcePlace/NoUpdates/etc.
- Added server-controlled World Properties
- Disabled transparency resorting for large placements to improve performance
- Changed Protocol from V5 to V6
- New Tool: Path Tool
- New Operation: Type Replace
- Most tools will now restore NBT when undoing
- Added Copy Properties checkbox to Replace operation
- Added Weather world properties
- Allow clicking twice instead of dragging for Box Select Tool
- Made update notifications less intrusive
- Made WorldEdit wand compatible with ForcePlace/NoUpdates/etc.
- Added server-controlled World Properties
- Disabled transparency resorting for large placements to improve performance
- Changed Protocol from V5 to V6
- Added 'Structure Void' block to Noise/Gradient Painter
- Added Seed and Locking options to Gradient Painter
- Added 'Clamp to edge' option to Gradient Painter
- Fixed error reading biome history
- (Attempted) fix for printable key characters not being available in font atlas
- Fixed cursor type not resetting when exiting the Editor UI
- Fixed crash related to world not being loaded when teleporting to a view
- Force no updates if No Updates is active
- Fixed crash with mods that load MemoryUtil before mod initialization
- Made Force Place work with more blocks
- Fixed strange interaction with replacemode and non-full blocks
- Prevented most keybinds from being repeatable while held
- New Tool: Gradient Painter
- New noise type for Noise Painter: Splatter
- Added update notification when mod is out-of-date
- Blocks in the noise painter can now be rearranged by dragging
- Non-solid tool masks can now be used with Painter, Noise - Painter and Gradient Painter
- Improved 'Type Replace' feature to work with more variant types
- Improved Selection+Smooth Tool interaction
- Apply DataFixerUpper to history and blueprints
- Misc bug fixes and changes
Changelog
This is the first release on Modrinth, it contains all the base features of Axiom, including the Builder Mode, Editor Mode and the most recent changes listed below.
Compatible with Minecraft 1.20 and requires Fabric API.
- Added 'Toolbox' to context menu
- Added 'Flight Momentum' and 'Flight Direction' options to Toolbox
- Added 'Type Replace' option for Replace Mode (for replacing stairs/slabs)
- Added 'Min Brightness' and 'Liquid Opacity' sliders to Toolbox
- Added 'Show Key Presses' toggle to Toolbox
- Added 'Infinite Reach Limit' option to Toolbox
- Added many more options to the Text Tool
- Added 'Farmland' and 'Crops' clentaminator paintjobs
- Added palette options to 'Grass' decoration in the clentaminator
- Pressing 0 while on the 10th slot now cycles the tools