Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
Logical IFrames

Logical IFrames

Reinvents damage invulnerability (AKA red flashing) to be more threatening and challenging.

8,825
62
Adventure
Game Mechanics
Mobs

Compatibility

Minecraft: Java Edition

1.21.x
1.20–1.20.2

Platforms

Data Pack
Fabric
Forge
NeoForge
Quilt

Supported environments

Server-side

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Links

Report issues Join Discord server
Donate on PatreonDonate on PayPalDonate on Ko-fi

Creators

kohara
kohara Owner

Details

Licensed ARR
Published last year
Updated 10 months ago
DescriptionGalleryChangelogVersions

Logical IFrames

About

server only datapack and mod Forge, Fabric, Quilt

Logical IFrames is a datapack which aims to rework Minecraft's damage invulnerability system by removing damage cooldown from certain damage types, which in result makes the game more challening with very simple changes.

Features

  • Mobs are now able to attack players individually.
    • Example: If attacked by 3 Zombies at once, all 3 of them can hit the player at the same time.
  • Player attacks no longer grant mobs immunity frames.
  • All projectiles - whether coming from a mob or a player - ignore immunity frames completely.
  • Poison and Wither now stack with each other as well as with other sources of damage.
  • Multiple explosions stack damage with each other, no longer only increasing the knockback.

  • Misc changes:
    • Witches are no longer resistant to Warden's Sonic Boom (this didn't make any sense in the first place).
    • The Wither is now immune to suffocation damage.
    • Projectiles no longer trigger Guardians' thorns attack (Thorns enchantment remains UNCHANGED).
    • Mobs and players only take knockback from melee attacks every 0.5 seconds to prevent extreme knockback distances.
    • Player armor can only be damaged by melee attacks every 0.5 seconds to prevent it from being destroyed too quickly.
    • Fall damage now ignores invulnerability frames, meaning that it can't be dodged in wacky and mostly accidental ways.

Modrinth is open source.

main@acf2694

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.