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Luminous

Luminous

Illuminate and expand your base Minecraft experience with overhauled biomes, new mobs, new decorative blocks, and tough beasts to hunt!

63.2k
272
Adventure
Decoration
Mobs

Compatibility

Minecraft: Java Edition

1.21.1
1.20.4
1.20.1
1.19.4
1.19.2

Platforms

Forge
NeoForge

Supported environments

Client and server

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Creators

RipleysMods
RipleysMods Member

Details

Licensed ARR
Published last year
Updated 3 weeks ago
DescriptionGalleryChangelogVersions
All versionsLUMINOUS V1.4.82 - NeoForge 1.20.4

LUMINOUS V1.4.82 - NeoForge 1.20.4

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Changelog

LUMINOUS V1.4.82 Changelog

IMPORTANT NOTICE: -IF UPDATING FROM BEFORE 1.4.8 PLEASE RESET YOUR CONFIG FILE! PREVIOUS WORLDS WILL CRASH UNTIL THIS IS FIXED!! Go to %appdata%/minecraft/config and DELETE the LUMINOUS.toml config file! This will reset the configs due to me changing the syntax!


NEW FEATURES:

-added a condition when legendary beasts spawn, making it so that is LUMINOUS:Beasts is loaded, the original legendary beasts will not spawn and cause too many to appear

-added a new configuration variable "decorative_mushroom_spawns", which determines if the bigger decorative mushrooms will spawn or not


BUG FIXES:

-Fixed a bug where rain could pass through all custom stair blocks

-Fixed a bug where rain could pass through all custom slab blocks

-Fixed a bug where the sunken and swamp skeleton would make a very loud extinguishing noise when it rained

-Fixed a bug where the fawns ear was disconnected from it's head when looking around

-Fixed a bug where attempting to capture a ringlet butterfly would result in losing up to an entire stack of jars


RETEXTURES / MODEL CHANGES:

-Fixed a missing portion of the sea viper's glowing texture

-Fixed missing pixels on the decorative golden sword texture


TECHNICAL CHANGES:

-All Ish Bricks can now be crafted using a stone cutter

-The disc dropped by the mummy needed to have it's ID changed for compatibility reasons, what was "Luminousworld:modulo" is now "Luminousworld:medievalsands" This means that anyone who has this disc will lose it. I am sorry for this inconvenience.

-"pebbles" are now an item rather than a plant, fixing the lack of a hand swing animation when placing them on the ground

-lowered the Vile Gator's image in the Bestiary book

-the totem of beasts now works via a forge tag: "Forge:legendarybeast", so that my other compatible mods will work with the beast totem!

-killing any legendary beast will now reward the player with 50 xp

-pebbles will now always place with the same model to avoid a visual bug. To re-orient them, a hammer is required


KNOWN/UNFIXED BUGS:

-Custom zombie and skeleton loot tables don't work with the looting enchantment

-Colored fire doesn't light TNT

-The AI of the toxic gator does not work as intended when in water

-Custom fish cannot be caught with a fishing rod

-Custom fish cannot be used to tame cats

-Baobab Saplings do not grow on their own currently.

Dependencies

dependency-iconGeckolibrequired
dependency-iconLuminous Tagoptional

Files

Luminous V1.4.82 - NeoForge 1.20.4.jar(20.86 MiB) Primary
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Metadata

Release channel

Release

Version number

1.4.82

Loaders

NeoForge

Game versions

1.20.4

Downloads

101

Publication date

December 13, 2024 at 6:48 PM

Publisher

RipleysMods

RipleysMods

Member

Version ID

Modrinth is open source.

main@acf2694

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