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Supernatural

Supernatural

Adds supernatural mobs and entities to your world!

10.1k
25
Game Mechanics
Mobs
World Generation

Compatibility

Minecraft: Java Edition

1.21.1
1.20.1
1.19.4
1.19.2
1.18.2
1.16.5

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

Jusey1
Jusey1 Owner

Details

Licensed MIT
Published 2 years ago
Updated last week
DescriptionGalleryChangelogVersions
All versionsSupernatural 1.0.1

Supernatural 1.0.1

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Changelog

  • Ghost Experience value reduced from 5 to 1.
  • Removed Glowing Potions
  • Ectoplasm can now be used to make experience bottles in the brewing stand instead. (Glowing potions was pretty useless).
  • Removed Protection IV from Haunted Helmets dropped by Possessed Armor.
  • Immunity to Ghost's fire now requires your helmet to have Curse of Vampirism instead of being a Haunted Helmet. Note: The Curse is only applicable to Haunted Helmets anyways.
  • Vampires are now immune to the negative effect of Bleeding and Leeching should no longer work on Vampires.
  • Decrease health threshold for wooden swords to instantly kill a vampire from 70% to 45%.
  • Increased invisibility duration for vampires from 60 seconds to 150 seconds.
  • Increased axe ability duration for vampires from 45 seconds to 120 seconds.
  • Invisibility now requires the vampire to be sneaking to activate it.
  • Added a new ability for the sword which allows the vampire to deflect common arrows, costing one blood droplet per arrow deflected.

Files

Supernatural-1.0.1.jar(748.63 KiB) Primary
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Metadata

Release channel

Release

Version number

1.0.1

Loaders

Forge

Game versions

1.16.5

Downloads

33

Publication date

February 3, 2023 at 1:34 AM

Publisher

Jusey1

Jusey1

Owner

Version ID

Modrinth is open source.

main@acf2694

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