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Luminous: Monsters

Luminous: Monsters

LUMINOUS: Monsters brings 14 new Zombie and Skeleton variants to the base game, each in their own respective environment. All of these variants can be found in my other mods -LUMINOUS and LUMINOUS: NETHER

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Adventure
Decoration
Mobs

Compatibility

Minecraft: Java Edition

1.21.1
1.20.4
1.20.1
1.19.4
1.19.2

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

RipleysMods
RipleysMods Member

Details

Licensed Apache-2.0
Published 11 months ago
Updated 2 weeks ago
DescriptionGalleryChangelogVersions
All versionsLuminous:Monsters V1.2.5 - Forge 1.20.1

Luminous:Monsters V1.2.5 - Forge 1.20.1

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Changelog

LUMINOUS:MONSTERS V1.2.5 Changelog

NEW FEATURES:

-Added support for Glacial zombies/skeletons to spawn in Forge_is_cold modded biomes

-Added support for Miner zombies/skeletons to spawn in forge_is_cave modded biomes (If alex's cave is present, they will only spawn in cave biomes)

-Added support for Swamp zombies/skeletons to spawn in forge_is_swamp modded biomes


BUG FIXES:

-Fixed a bug where monsters could spawn at light levels above 0

-Fixed a bug where the sunken and swamp zombie would make a loud extinguishing noise when it rained


RETEXTURES / MODEL CHANGES:

-None this time, stay tuned!


TECHNICAL CHANGES:

-None this time, stay tuned!


KNOWN/UNFIXED BUGS:

-The sunken and Swamp skeleton are not ranged, this isn't really a bug, but it will be fixed soon

-Looting does not work on these custom variants

-There are no baby zombie variants of the variant zombies

Dependencies

dependency-iconGeckolibrequired

Files

Luminous Monsters V1.2.5 - Forge 1.20.1.jar(577.83 KiB) Primary
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Metadata

Release channel

Release

Version number

1.2.5

Loaders

Forge

Game versions

1.20.1

Downloads

1673

Publication date

December 20, 2024 at 7:13 PM

Publisher

RipleysMods

RipleysMods

Member

Version ID

Modrinth is open source.

main@acf2694

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