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Blood Magic

Blood Magic

An arcane art for ultimate power

366.7k
141
Equipment
Magic

Compatibility

Minecraft: Java Edition

1.20.1
1.18.2
1.16.3–1.16.5
1.12.2
1.11.2
1.11
1.10.2
1.10
1.9.4
1.9
1.8.8–1.8.9
1.7.10
1.7.2

Platforms

Forge

Supported environments

Client and server

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Links

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Creators

WayofTime
WayofTime Owner
mystchonky
mystchonky Member
TehNut
TehNut Member
VT-14
VT-14 Member
Wrincewind
Wrincewind Member

Details

Licensed CC-BY-4.0
Published last year
Updated last year
DescriptionGalleryChangelogVersions
All versionsBloodMagic-1.7.10-1.3.0Beta-4

BloodMagic-1.7.10-1.3.0Beta-4

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Changelog

- Added LP bar that shows the LP depending on your current highest orb - reuse an orb bound to you to activate this feature

- Added the Demon Invasion system. Most of it is done, however may not be completely balanced. The initial stages are done, and more will follow. Refer to my 8th Developer Commentary (https://www.youtube.com/watch?v=M2TtEEq-CTo ) for how to activate.

- Added the T4 Spell Enhancement blocks - they require Life and Soul shards (from the demon invasion)

- Added a lot of demons, fixed demon village pathing algorythms

- Added T6, including the new Orb. The T6 is made by taking 19 runes and adding them similar to how the T5 runes were added - 3 out in total and one down. Then pillars such that the cap stone (Shard Cluster, see NEI) is one higher than the BloodStone block. T6 orb is made by infusing a Shard Cluster with 200k LP.

- Added a (disabled) bar for measuring reagents for a future seeecret update.

The Demon Invasion system will be ever expanding, both in terms of the difficulty of the invasion system as well as the structure itself. It is suggested that if a server owner wishes to have this available to its users that they think carefully about the added configs in the Demon section of the file. I hold no responsibility over if this system destroys a base, structure, or griefs the ever living hell out of all that you love and hold dear. More options will come available later, but... you've been warned! Hey, it's a beta, sue me!

Files

BloodMagic-1.7.10-1.3.0Beta-4.jar(2.52 MiB) Primary
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Metadata

Release channel

Beta

Version number

1.7.10-1.3.0Beta-4

Loaders

Forge

Game versions

1.7.10

Downloads

46

Publication date

September 8, 2023 at 7:46 PM

Version ID

Modrinth is open source.

main@acf2694

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