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Minecraft: Java Edition
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Details
Changelog
ArPhEx 4.4.1
Fixed issues with the updated ascended cube forcefield functionality. A registry error was happening for some users on servers. Added fix that improves functionality overall as well as fixing the error and adding a message letting you know when attacks are cancelled by forcefields. Abyss Atomiser now gives you haste effects when held if you have a high Tormentor level. Level 100+ gives haste 1, and level 200+ gives haste 2. Added 1 in 50 blue tiger variant of the centipede stalker
All in addition to the major 4.4 update released the other day:
ArPhEx 4.4
Tons of major improvements to existing mod elements, many being well-overdue. Added a brand new powerful weapon, the Oblivion Ray. This is craftable from the Entropy Matrix (mineral that will be dropped by one of the two planned upcoming bosses) - The Entropy Matrix is now temporarily craftable by combining a void geode with a golden scarab. This weapon is extremely powerful, capable of destroying many enemies at once over long distances. The longer you use it for at a time, the higher its damage output becomes (but also the longer it needs to cooldown). A weapon to surpass the Judgement Blaster, approaching the level of post-Tormentor weaponry. It is effective against the Tormentor if you can avoid any attacks while using it. Added another brand new powerful item, the “Warp Staff”! This staff enables you to teleport in whatever direction you’re moving! It cannot teleport through walls, so it serves more as a powerful mobility item. Since it lets you teleport in any direction, that includes upwards and downwards. This is where its bonus ability comes in. If your teleport location is midair, it will automatically place a temporary platform beneath you that lasts until you jump off it (or right click to place that platform at any time, enabling you to place blocks midair). You can actually use this item as a substitute to the Abyss Ascendant in fighting the Tormentor, enabling use of weapons like the oblivion ray as a viable alternative. Brand new well-overdue /arphex command added! For now, it can let you set your tormentor kills to any value up to 200, seal the Tormentor even when the entity is not spawned fully, set tormentor health to a specific value, and reset other registered boss kills/moth wards. Many more useful functions will be added to this command to make life easier with arphex, but it won’t replace configuration settings. Greatly improved the Tormented Wrath weapon/tool. Now it is affected by the amount of times you’ve killed the Tormentor, just like the Tormentor summoner item. When charging it up, it now works more like a bow, as the longer you charge it for, the bigger the explosion and the more damage it will deal. The more times you’ve killed the Tormentor, the longer you’ll be able to charge the Tormented Wrath for, enabling some truly earth-shaking explosive potential if you’ve killed the Tormentor up to 200 times! Lets you know how far you’ve charged the explosive power in hotbar while charging, with an option to cancel by switching to another item slot. The maximum damage a fully charged blast can deal on direct impact with an entity (level 200) is 1050! Plus, it can even deal up to 50 damage to the tormentor in a single hit, giving it a unique advantage if you can make it land. For some fun, try using the new command /arphex set_tormentor_level @p 200, then charging the weapon to level 100 and firing it for nuclear level destruction! Tormented Wrath blast now does not slow down as it travels, but despawns after a shorter period of time. Spiders, centipede evictor variants, and solifuges now play a walking animation when going up walls instead of just floating up! Very long overdue, as I finally figured out an effective way Added a global entity tag for all arphex entities. You could use this to do things like teleporting all arphex mobs to yourself: /tp @e[type=#arphex:arphex] @p Tormentor now has a new gigantic beam attack when in its “splay” animation! A huge red beam shoots out of the boss, occasionally sweeping towards its nearest target in an attempt to destroy them. Deals heavy damage, but can be avoided by hiding behind walls. Ascended Cube massively upgraded. It now blocks attacks from the Tormented Wrath unless they were fired by the block’s owner. Plus, it now emits a huge red forcefield (by default, you can change the colour with light colour dyes) to signal its area of effect. Any entity outside of a forcefield cannot attack any entity inside a forcefield, and vice versa. Plus, if you right click it with an abyssal crystal (consuming the crystal), it will expel all entities from its radius that are not its owner, mobs with 200+HP, or tamed mobs. It can do this for up to 2000 seconds depending on the Tormentor level of the player who uses the crystal. Forcefield colour changes to white while using this ability. Resistance effect given to owner is nerfed however, only gives continuous resistance 1 now (when in the forcefield). Added cool glowing sphere effects to explosions caused by the Tormentor’s main blasts and projectiles from the the Tormented Wrath - variable size and they wither entities inside them Tweaked spider infester and spider ambusher mechanics/animations Added dramatic messages sent to players in hotbar upon warding off the spider moth enough times for the scorpioid and voidlasher to activate Changed how tormentor kill registration works. Now it doesn’t matter how far away you are from the Tormentor when it dies. As long as you’re in the same dimension as it, and are an active target (regardless of respite, tormentor can target unlimited amounts of players), you’ll get the level up at the moment that it dies. Plus, new golden particles show around you, along with a chat message notifying the server of who was levelled up. Increased Tormentor horizontal hitbox size to match its vertical height. Plus, instead of glowing white particles, it will now be indicated by a glowing red sphere that is more visible the more directly you are positioned in front of the Tormentor Fixed crash issue related to the sky stalker moth entity Increased teleport ghost hitbox. Added more large dramatic effects when the Tormentor dies Abyss Ascendant now gives you slow falling if you use another item while it is in your offhand. Makes it combine better with other weapons Doubled millipede spawn rates (easier chitin) and improved their model/animations/texture Many performance enhancements Improved Tormentor model Modified Tormentor fight. Tormentor boss summons now have a limited lifespan (5 minutes), instead of hanging around indefinitely and building up over time - plus, their hitboxes are now easier to find, marked with core of suffering particles. However, Tormentor larvae last twice as long now before despawning (when summoned by the Tormentor). Tormentor’s maw now can damage and blind across its full vertical length Significantly buffed some of the Tormentor’s attacks, such as the solar sphere. Holding a Core of Eternal Suffering now shows your Tormentor level Tormentor tendrils are now massively more likely to spawn when the Tormentor takes damage Fixed issue where arphex bosses/minibosses could break iron doors and modded door types Added three bonus config options. One to add a chat message of your own choosing for the Tormentor to say (this will only modify one of the thirty potential messages it can say in response to its name). Another to let you limit the maximum charge power of the Tormented Wrath. And another to disable natural spawning of the Tormentor initial entity, limiting the Tormentor to only be able to appear through being summoned. Improved the client-side performance of the Tormentor significantly Fixed issue where abyssal blade lifesteal projectile could steal from non-living entities like boats Improved abyss ascendant long range attack projectile effects Some weapons with left click attack abilities will now no longer be able to be used in spectator mode Bow animation should no longer charge unless you’re charging that specific type of item
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Release channel
ReleaseVersion number
4.4.1Loaders
Game versions
1.20.1Downloads
1256Publication date
March 27, 2025 at 12:29 AMPublisher

vllax
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