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Quality of Life Changes

Quality of Life Changes

Quality of Life Changes is a Datapack that aims to enhance already existing vanilla features, and add to them, without changing it's vanilla-ish feeling.

1,466
14
Game Mechanics
Optimization
Utility

Compatibility

Minecraft: Java Edition

1.20–1.20.4

Platforms

Data Pack
Fabric
Forge
NeoForge
Quilt

Supported environments

Server-side

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Creators

mega7
mega7 Member

Details

Licensed MIT
Published last year
Updated 2 weeks ago
DescriptionGalleryChangelogVersions

What are the changes this Datapack provides?

Here is a summarized list of what this pack has to offer:

New recipes

Around 30+ new recipes. All are mentioned in the gallery. But pretty much all of them appear on your recipe book.

Special recipes:

Armed armor stand Two sticks, one armor stand for the armed armor stand [Read more in the below features]
Diphanous item frame One glass pane, one item frame or glow item frame for the diphanous item frame [Read more in the below features]
Light block One blaze power, X glow stone dust for a light block. The light block's light level is determined by the amount of glowstone put in the crafting table, with a lowest light level of 1, up to 15, which scales by 2 for each extra glowstone dust in the crafting table grid.
Easier Cobblestone-related recipes

Vanilla recipes like furnaces & droppers can be made with any type of rock. (stone, basalt, granite ..etc)

Better glass staining/dyeing

Dyeing glass doesn't require it to be uncolored anymore. So you can dye stained glass. (this feature will be added to wool & concrete later).

Safe Tridents

Loyalty tridents can no longer disappear in the void. Normally, throwing your loyalty trident into the void kills it, but now it will return back to you. So you don't have to worry about using yout trident in the end.

Safe leashed mobs

Leashed mobs will no longer die of fall damage. Therefore transferring them with an elytra or just running and jumping off cliffs doesn't pose much of a threat.. for the mob at least :P

Neglected baby piglins

All piglin trades along side any gold material cannot be picked up by piglin babies. So those brats can no longer steal your precious gold.

Armed armor stands

A special type of armor stands that has arms, can be crafted with a normal armor stand and two sticks. The recipe is unshaped. Breaking the armed armor stand will drop a normal armor stand and two sticks.

Diaphanous item frames (and glow item frames)

Special type of frames which are invisible, can be crafted with one frame and a glass pane. Works with normal & glow item frames.

Horse water crossing Horses, donkeys, mules, and camels can all be used to cross water gaps now. Naturally you have no control in water while riding any of those, and you'd eventually get dismounted. But now, you can swim up normally like you would for a normal player.
Plantable sugar cane, sweet berries, bamboo...etc

Sugar canes and most plants can now be planted on farmlands. to avoid Annoyance of having to return the farm land into a dirt block.

Copper blocks as beacon material

Copper blocks can be used as beacon base blocks. Though it must not be oxidized. Making it a good temporary beacon-base block.

Faster glass breaking

All glass variants are now considered blocks mineable with pickaxes, the better the pickaxe the faster the block is mined. Though, you shouldn't forget silk touch if you want the block itself.

Smelting raw ore blocks

Raw ore blocks can be smelted as they are. Not needing to convert them into 9 pierces. Though it takes longer time to smelt than normal raw ores.

Budding amethyst silk touch

Budding amethyst is now mineable with silktouch.

Furnace Extra Recipes

Some materials that were smeltable exclusively in a normal furnace, can now be smelted in a blast furnace now.(Clayballs, Netherrack, Quartz Block, Stone, Sandstone, Red Sandstone, Basalt, Clay Block, Sand & Red Sand)

And those are all the currently available features! If you have any suggestions, questions, or bug reports, you may submit them on my discord server

And We're Done. Cheers!

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